AVNT I Light
With this certificate, an AV technician will be able to:
– Get a clear view on how DMX works, and how to test and troubleshoot a DMX network
– Get a clear view on how RDM works, and how to test and troubleshoot a RDM network
– Understand the difference between ArtNet and sACN and how these protocols work
– Understand how a lighting controller send packets over an Ethernet network
– Understand what you really to know about lighting console network connection
– Understand what you really need to know about media-server connection
– Understand what you really need to know about visualiser connection
– Have the right methodology to choose the products and create a basic lighting control network
– Have the methodology to create a basic diagram for your network
– Set a complete IP plan, and apply it over all the devices
– Understand the basic commands for test and troubleshooting
– Understand how to use ArtNet or sACN monitoring tool for troubleshooting
– Understand the limits of a lighting control network
Profile: an AVNT I-L certified technician is able to design, set and configure a basic lighting control network on its own.
He can use ArtNet or sACN or any other proprietary protocol, and can troubleshoot the system in case of problem. Additionally, and if the technician already owns skills will a lighting console, he’ll feel much more confortable when setting or troubleshoting its lighting control network while programming a show.
The AVNT I-L technician will also be the perfect collaborator to assist an AVNT II technician, whom will be in charge the main backbone.
Please find below the detailed program of this AVNT I-L module
• Introduction, presentation of the course, introduction of the students
Assessment of students ‘knowledge and students’ expectations regarding the course.
• DMX: Revision (strengths and weaknesses)
• DMX exercises (Tx / Rx / Analysis) – Discovery of the equipments
• Discovery of the RDM protocol (strengths and weaknesses)
• RDM exercices – Discovery of the equipments (controller – splitter – receiver)
• Why use Ethernet?
• Binary, decimal and hexadecimal
• IP addressing (Part 1)
• Communication between two network devices
• Link test tools (Ping, scan software)
• Network terminology
• Network equipment (unmanaged switch), wiring (1st Part)
• Physical topologies (1st part)
• PoE (1st part)
•Presentation of the commonly used network protocols (ArtNet, sACN, MANet, RDMNet)
• The concept of network patch
• Casting (Unicast, Multicast, Broadcast)
• Presentation of the different products used to create a lighting control network (node, switch, console, software).
• Handling of each element by the students
• Use and configuration of the different products and softwares by the students following the exercises imposed by the trainer
Practical exercises carried out by the student:
• Creation of a basic network console > Ethernet> Projector
• Creation of a merged network (HTP / LTP)
• Universe redirection
• RDM via Ethernet network
Practical exercise carried out by the student independently:
– Creation of a basic lighting network including a virtual console, a visualiser, a media server, a node, a moving light. The student will first have to create the diagram of his network, and will then implement it.